Building Real-Time Collaboration into Video Editing Tools
How WebRTC and conflict-free replicated data types (CRDTs) enable seamless remote post-production workflows for film teams.
Remote collaboration has transformed how film teams work together, but video editing presents unique challenges that standard collaborative tools don’t address. The sheer size of media files, the precision required for frame-accurate editing, and the need for real-time preview all demand specialized solutions.
The Challenge of Video Collaboration
Traditional video editing workflows assume editors are working on the same physical system or sharing project files through cloud storage. This creates bottlenecks:
- Large media files take hours to sync
- Concurrent edits risk overwriting each other’s work
- Remote reviewers can’t provide frame-accurate feedback
Enter WebRTC and CRDTs
WebRTC provides the real-time communication layer, enabling:
- Low-latency video preview streams
- Direct peer-to-peer connections for faster data transfer
- Built-in support for audio/video codecs
CRDTs (Conflict-free Replicated Data Types) solve the concurrency problem by making edits automatically merge without conflicts.
Implementation Insights
Building FrameSync taught me that the key is treating the timeline as a CRDT document while streaming proxy media via WebRTC. This separation of concerns keeps the experience responsive while maintaining data integrity.
Here’s a simplified example of how we handle timeline operations:
interface TimelineOperation {
type: 'insert' | 'delete' | 'move';
clipId: string;
position: number;
timestamp: number;
}
class CollaborativeTimeline {
private crdt: CRDT<TimelineOperation>;
async applyOperation(op: TimelineOperation) {
// Merge operation into local state
this.crdt.merge(op);
// Broadcast to connected peers
await this.broadcast(op);
}
}
The beauty of this approach is that operations from different editors automatically resolve without manual conflict handling.